|My Mapping technique: butcher block paper + post-its,|
markers, + Pencil with a good eraser!
|From the map above, it looked like I had tons of scenes, but it's really|
only eight that can be customized.
|I can then work on giving my characters|
a unique personality--or rethinking their importance
The nice part about doing it this way is that I can see how many actual "scenes" I need to create as well as how many characters I need. This brainstorming works best for me if I am developing a more linear scenario. If I am using one or two basic screens, and developing most of the interactivity into those, I would use a different concept. What ways do you use? Next post: Prototyping an eLearning Project